Loki Software, Inc. (sometimes also called Loki Games or Loki Entertainment Software) was a software firm based in Tustin, California, United States, that ported several video games from Microsoft Windows to Linux. It took its name from the Norse deity Loki.
Legacy
Loki Software, although a commercial failure, is credited with the birth of the modern Linux game industry. Loki developed several free software tools, such as the Loki installer (also known as Loki Setup), and supported the development of the Simple DirectMedia Layer. They also started the OpenAL audio library project (now being run by Creative Technology and Apple Inc.) and with id Software wrote GtkRadiant. These are still often credited as being the cornerstones of Linux game development. They also worked on and extended several already developed tools, such as GCC and GDB.
The book Programming Linux Games by Loki Software and John R. Hall is recognized as one of the prominent tutorials for the Simple DirectMedia Layer. Many of Loki’s free tools are still actively used and being developed, often by former employees of the company, many of them having moved to other computer game or Linux companies.
— Wikipedia on Loki Software
2012.06.15 Friday ACHK