“Publishers might be a necessary thing,” he said. “but it’s inevitable that they will shift the focus from games being made by people who want to make good games to people who want to make money.”
In Persson’s view, this benefits players more than anybody: “The more studios that can remove themselves from the publisher system, the more games that will be made out of love rather than for profit.”
— The Creator
— Simon Parkin
— The New Yorker
2013.04.11 Thursday ACHK